Name: Samuel “Sam” Fisher
Games: Splinter Cell Series
- Athletic and Acrobatic
- Mild Introvert
- Proficient in hand to hand
- Excellent Marksman
- Strategic Genius
Sam Fisher, the original splinter cell. Spy, assassin, double agent, ultra-classified secret operative. Sam is a legend amongst multiple branches of the US government, both covert and overt, and has seen more battlefields, both domestic and abroad, than almost anyone on earth. He is cold and calculating when he needs to be, always resourceful, and rarely divulgent about his emotions. Nevertheless Sam is loyal, efficient, and, to those he cares about, compassionate.
Sam has to do some seriously dirty deeds for his country, including, but not limited to, murdering his own best friend, survive multiple double crossings under deep, deep cover, and survive his daughters death after his job required him to spend more time away from her than he’d like. This type of work environment leaves one cold, detached, and compartmentalized. Sam deals with his misfortune through dark, sarcastic humor, and a tendency to prefer to work alone from the shadows, separated from humanity.
Sam is resourceful and proficient in the world of espionage, capable of operating alone, or as part of a team. Before becoming a member of Third Echelon, he saw multiple theaters of war as a Navy SEAL, as well as several other tier-one level squads, mostly in the gulf war arena. He is capable of working with many, many advanced tools and technologies, as well as improvising with the local environment. He can pick apart and take down a terrorist cell single-handedly, if need be, dividing and conquering opposing forces with skill and dexterity.
Physically, Sam is getting on in years, but doesn’t show it in his movements. He is athletic and agile, utilizing moves like his signature split jump and performing physical feats that many would scoff at. Proficient in combat, he specializes in Krav Maga, as well as being an expert marksman, and having experience in demolitions. He used what appears to be a very subtle adaptation of parkour techniques to move through urban environments, and is strong enough to overcome large foes, hide bodies, and make his way through difficult combat situations. He has the stamina and endurance to continue on missions for long periods of time, sometimes aided by technology, but often running on his own physical capabilities.
Same is an interesting and, at time, troubled character. The universe he operates in is modeled after our own, and as such, he offers a very human approach to the video game world(as opposed to, say, Sephiroth, or Samus Aran). This should be an interesting series!
Dan “DaRatmastah” Wallace